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2005 ~ present Amaze Entertainment
/ Foundation 9 / KnowWonder
Kirkland, Washington
Lead
Artist
-
Lead teams
of 3 - 11 artists -
Directed
look and feel of environments, menus, and animations
-
Worked
closely with publishers -
Concepted
and implemented menus
-
Localized
art assets -
Worked
cooperatively with the Animation lead -
Created
assets as necessary to help team and direct the look of the game -
Estimated
tasks for scheduling -
Lead teams
for both PC and PSP game development
2000 ~ 2004 Amaze Entertainment
/ KnowWonder
Kirkland, Washington
3D Artist for PC Games
-
Created 3D models -
Textured and lit models and environments -
Worked with the Unreal engine -
Hand sorted environment alpha objects for correct drawing order. -
Worked with the NetImmerse engine
1997 ~ 1999 Looking Glass Studios
Cambridge, Massachusetts and Redmond, Washington
3D environment artist for Nintendo 64 games
1995 ~ 1996 Lizard Lounge Graphics, Inc.
Cambridge, Massachusetts
Graphic Artist
-
Created 2D and 3D animations -
Modeled 3D objects for scenes and animations -
Textured and placed models and lit scenes -
Assisted in interface design and character development -
Created 2D art elements for textures, interfaces, buttons and activities
Education:
1989 ~ 1993 Rhode Island School of Design
1992 ~ 1993 Brown University
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