2005 ~ present Amaze Entertainment / Foundation 9 / KnowWonder

Kirkland, Washington

Lead Artist

    • Lead teams of 3 - 11 artists

    • Directed look and feel of environments, menus, and animations

    • Worked closely with publishers

    • Concepted and implemented menus

    • Localized art assets

    • Worked cooperatively with the Animation lead

    • Created assets as necessary to help team and direct the look of the game

    • Estimated tasks for scheduling

    • Lead teams for both PC and PSP game development

2000 ~ 2004 Amaze Entertainment / KnowWonder

Kirkland, Washington

3D Artist for PC Games

    • Created 3D models

    • Textured and lit models and environments

    • Worked with the Unreal engine

    • Hand sorted environment alpha objects for correct drawing order.

    • Worked with the NetImmerse engine

1997 ~ 1999 Looking Glass Studios

Cambridge, Massachusetts and Redmond, Washington

3D environment artist for Nintendo 64 games

    • Created 3D models

    • Textured models and lit environments

    • Worked with programmers to perfect exporting process

1995 ~ 1996 Lizard Lounge Graphics, Inc.

Cambridge, Massachusetts

Graphic Artist

    • Created 2D and 3D animations

    • Modeled 3D objects for scenes and animations

    • Textured and placed models and lit scenes

    • Assisted in interface design and character development

    • Created 2D art elements for textures, interfaces, buttons and activities

       

     

    Education:

    1989 ~ 1993 Rhode Island School of Design

          Providence, Rhode Island

          Bachelors of Fine Arts, Illustration

    1992 ~ 1993 Brown University

          Providence, Rhode Island

          Cross registration, liberal arts studies

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